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Is there a way to use multiple buttons that open the same screen but in different AssetInstance contexts?

I have a display/screen that is simply an image of a map, that has some buttons on top of it where specific machines are, I want all the buttons to open the same display/screen but using different AssetInstancees, i only way i found was to make 2 separate displays where the map display has all the buttons that have NavigationSource set to "Navigate to href on control click" where i put the link to the other display with the AssetInstance url parameter set to the assetinstance i want. Is there a way to do this that makes more sense or that uses only one display?

I also figured out that if i have an asset template that uses something that links to another screen that uses the correct AssetInstance type it will automatically open the screen in the AssetInstance of the Asset of the template that got you to navigate to the screen, but cant really do this as i want the buttons to be spread out along the map

1 reply

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    • smason
    • 10 hrs ago
    • Reported - view

    Hi ,
    This may be a bit "kludgy", but it works. I embedded a button inside of a panel that is about the same size as the button itself. Panels can be set to a specific asset type/instance. I set the panel and the other display screen to the same asset type. I turned the background color of the panel off and set the AssetPickerMode to "None". With the button embedded in the panel and its NavigateSource to the other screen, I can load the asset instance based on that particular button. Here's my configuration of the panel.

Content aside

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  • 10 hrs agoLast active
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